Bonkers by Foyer
Bonkers by Foyer is a multi-model creative production system I helped rebuild from v2 to v3, adding template-led asset creation, resilient inference orchestration, and faster turnaround for marketing teams.
Bonkers was designed for marketing teams that need output they can actually ship, not just one-off generations. The product gives users a single surface for style discovery, repeatable starting points, iterative refinement, and access to prior work, which makes it practical for campaign production instead of isolated experimentation.
Bonkers was designed for marketing teams that need output they can actually ship, not just one-off generations. The product gives users a single surface for style discovery, repeatable starting points, iterative refinement, and access to prior work, which makes it practical for campaign production instead of isolated experimentation.
I worked on the v2 to v3 rebuild with an emphasis on throughput and reliability. That included reworking template composition, adding image-to-image capabilities, orchestrating fallbacks across models such as Flux, Recraft, and Ideogram, and parallelizing heavy jobs. The release increased daily active users by 50%, cut service failures by 60%, improved response times by 30%, and drove 10K+ generated images in the first month of Templates.
